Hello there, welcome to my blog. feel free to leave any comments! You will find a variety of posts on the background research and planning into my slasher film opening, High Royds, being co-produced with GeorgeH and CurtisT. This blog is mainly influenced by the work of John carpenter and his franchise, Halloween.

Monday 19 November 2012

MICRODRAMA: EDITING

MICRODRAMA: EDITING 


Our editing was split into two groups, one group(Me, George, Ben, Curtis) and another group (Dec, James, Dom)
A few of the problems encountered were when we were editing it's one person on the computer at a time so it was just one person doing everything and everyone just giving input on how to do it. This meant that people got less of a chance to practice on Final Cut.





We then imported all our footage from the memory card into the computer's hardrive, then into Final Cut, It then appears in the Final Cut Library ready to edit and do whatever you want with it. They appear across a timeline easy to move across and play with the audio.





We then messed around with different titles. There are several motions, colours, fonts etc. We played with different effects seeing which ones would fit in with the film. It was good to see what you could do with the software aswell, there were so many options of different animations and text motions. We then decided on using The ' black ink ' animation which was originally white background with ink falling down and splattering. However we took the opportunity to use 
initiative And turn the background black on the ink red, this gave it a great blood effect that works so nicely with the film.

We then looked at how we could make the murder scenes more realistic to the viewer. We first thought about doing blood effects, this was too difficult to look even slightly realistic. So we decided to go with sound. We looked to see if there were any sound effects that would match our murder scenes. We looked down and we found it! the stab sound effect, this worked very well for our drama, never the less it wasn't as realistic as we would of hoped.









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